labyrinmods: (Default)
Labyrinthum Mod ([personal profile] labyrinmods) wrote in [community profile] buttrinthum2024-10-07 06:51 pm
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Announcement

Labyrinthum will remain open. The mod team has handed over the keys, and there will be an announcement shortly. This post will remain for transparency.

Thank you for your patience.


Hey, everybody. Yon here again.

I have a painful announcement, and I’m going to start us off with that because it will pertain to the most people: Effective immediately, we’re closing Labyrinthum. No further applications will be processed, and we thank those players who had applied into the game. I’m sorry you didn’t get the chance to play.

With that out of the way, I want to offer an apology. Recently, I engaged with some criticism on the FAQ. If you weren’t aware of this thread, you are now; I’m not proud of it. I handled it very poorly. What I said was true; My actions were never motivated by favoritism and I wasn’t trying to blindside anybody. I only told the player about the upcoming network disruption because it was relevant to her long-term ongoing player plot, and I expressed this in a plurk rather than a private message specifically because it wasn’t meant to be a secret.

But… I communicated next to none of that to the concerned players. I made no attempt to explain or reach an understanding with them. I reacted dismissively and combatively, because I knew they’d misread my intentions, and I was too indignant to consider that they didn't. I gave them no reason whatsoever to trust in my honesty.

It was not, to say the least, a persuasive response from me.

I originally intended to apologize just for that. I was busy over the past week for personal reasons, and during that week, more issues have come to light, issues I hadn’t even been aware of. I won’t make excuses or explanations here; the short version is that there was a lot of hostility toward the mods (even some former mods) due to recent setting changes and rules clarifications. I hadn’t realized the extent of the hostility until today.

It’s become obvious that there’s a rift between the players and the mods that I hadn’t even seen, and I’m sincerely sorry for that as well. It’s clear that this mod team isn’t able to deliver the game that the players deserve, and our attempts to course-correct have only made things worse in the eyes of players.

I once told another mod team who refused to accept fault for the state of their game that they should have put down the shovel and stopped digging themselves deeper. We do not want to drag Labyrinthum to that same depth, and so we’re closing the game.

We thank you for giving us a chance, we thank Ashu and Caps for creating the game and leaving it in our hands, and we're sorry we couldn't see it through correctly.
placation: rosebursts (and we can break the rules)

(frozen comment)

[personal profile] placation 2024-10-07 11:04 pm (UTC)(link)
+1, there are many people who would happily take over - to at least give everyone a proper endgame if nothing else. A sudden closure while things were being actively resolved is wild.