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TDM #6

Whether it be sleep or death, you feel your eyes close, and as your body begins to let go, you see a barn owl that is flying through the darkness, soon sweeping you across the clouded sky. You feel yourself mouth the words, “I wish, I wish..” and utter your deepest and darkest desire.
When you regain consciousness, you’ll find you are in an unfamiliar place with no recognition of how you arrived here. You have the clothes on your back, but nothing else. No weapons and if you had a particular superpower, you’ll notice it is missing. All you have is a satchel with a piece of bread, a vial of water and a potion. The potion could be red, blue or golden. There are no instructions about these potions other than two words: Drink Me.
Will you drink it or not?
There is a parchment, handwritten, and it simply gives you a welcoming:
“Welcome to my Labyrinth. Per our agreement, you have consented to live your life here for an undetermined amount of time. In exchange, I will grant you the wish that you desire the most.”
You’re in a garden, surrounded by flowers and plants– most of which you cannot identify. However, there are a few that you can make out: holly and bluebells.
Standing too close to the bluebells for too long or smelling them will make a Dreamer unable to refuse requests. This can last for however long a player may wish, whether it be for a few days or just a few minutes. The holly, however, also gives off a strange effect when getting too close to it: Dreamers will feel compelled to be more helpful & outgoing, no matter how gloomy and closed off they are. This effect can also last for a few days or a few minutes-- it is up to the player!
Eventually, Dreamers will find their way out of the Enchanted Garden and into the city of Somnius, whether it be by following the alluring light or on their own.

It’s funny how if you ask for something, sometimes that’s all it takes to have it given to you. Maybe Webby is just that lucky, or Vaeros is feeling just that generous the day it’s requested but for two days and one night only in the beginning of the month of November, a large castle stands where one didn’t before. It’s grand in that it doesn’t need repairs like some of the available housing does, but it’s certainly nothing too awe-inspiring. But, it’s big enough for its purpose—a sleepover party for every inhabitant new or old.
During the night a few days before the party, EVERY person receives a handwritten invitation to this sleepover blowout. It doesn’t matter who, young or old. For those who wake up in Somius after the invitations arrive, they’ll find an invitation just for them in their pocket or satchel, like they were always meant to be invited from the beginning.
Decorations are bright and colorful, spanning the whole rainbow. One giant room full of cots and sleeping bags, blankets and pillows has been made to be the centerpiece of the whole affair. This is where most of the partygoers will mingle and play games, if they’re not too busy with one of the other activities located in one of the other rooms nearby. There’s plenty of room to wander, though any room that has not been decorated and made up for the party is locked down completely with no way in. There are, of course quiet spaces provided for those who need a quick getaway from all the partying. Or maybe going outside for a stroll in the night garden would be calming too?
For those who don’t have anything appropriate to sleep in, pajamas are even provided. But they might be a little silly, since beggars can’t be choosers. Who wants the unicorn fuzzy pajamas?
Games Galore - There’s plenty to play with, at Webby’s insistence (and by insistence we mean she gives you the biggest doe-eyes you’ve ever seen) and she’s more than happy to give you overly-detailed means on how to play the following -
🎉Twister - a huge sheet blotted with colorful spots has been laid on the floor, along with a square with similar colors and a spinny arrow. The rules are simple - one person spins the arrow, and where it lands you put your foot or hand. First to fall loses, so amp up the embarrassment - er, fun as you all get tangled up with each other.Bountiful Buffet - The best way to stay up late is to stuff yourself silly with sugar, which is why the dining room table is loaded with all kinds of desserts. Remy and Aurora have supplied some of their own sugary confections, and you’re more than welcome to have added your own creations to the buffet. Just don’t start any food fights. At least not where Webby can see it!
🎉Truth Or Dare - Two options, one chance for chaos. Surely you’re all going to be mature individuals and not ask mortifying questions or dangerous dares.
🎉Pin The Tail On The Donkey - Yes, Webby’s sole guardian was a woman whose idea of fun was from the 1950s, how did you know? But she’s also put up optional sheets of different animals to stick their tail/bodyparts on while you’re blindfolded, including past threats like zombies and skeksis.
As though the castle (or whoever ACTUALLY owns it) wants to help assist the party atmosphere, those who partake of the food might feel a little more inclined to be friendly and amenable to party activities. You know, just for those gloomy gusses out there. There are no drawbacks to this little bit of fairy dust, just a little bit of social greasing, you know?
Makeover Makeover Makeover - Vil has ever so kindly offered his beauty supplies for those of you who want to experiment with some new looks, and you’re free to have brought your own. Test it out on one another or try it out yourself. Then again, when he’s not looking, what’s to stop you from trying to paint yourself up like a B-movie monster?
Scary Stories To Tell In The Dark - Some of you may have had more than enough of your share of frights due to last month’s… fun, but surely you can handle a bit more fright? In a dark room with only one light torch, gather in a circle and share a spooky story from times gone by. Just be prepared for that one person who always sneaks up from behind and goes BOO at the right time. It’s inevitable.
Pillow Fight - Pick a side or be a lone warrior, grab a pillow and show no mercy! The last one standing wins! The only rule is your pillow is your sole weapon! In fact, there seem to be more pillows available than there are people here, so let the feathers fly! If the castle magically produces more, who’s to say? Shrug and keep the battle going!

Some may be aware that harvest season is a season of growth and not just in the cultivating sense. Townsfolk take this time to evaluate themselves and really think about things in their lives that have potentially been holding them back from being their strongest and truest selves. With the newly accessible Indigo Beach providing plenty of room for multiple bonfires, Dreamers will see several bonfires stretched across the dark blue sand, logs and rocks assembled around each one, beckoning Dreamers near.
As soon as they step out on the beach’s sands, characters will find a slip of paper on their person (in their pocket, up their sleeve.. any readily accessible portion of their clothing.) On that piece of paper, they will have a personalized phrase catered to them, making them remember a painful memory that has held them back in some way. The phrase can be anything players want it to be as long as it jogs the memory back into the head of their characters. Those with a paper slip will feel compelled to sit around the bonfire and contemplate their memory; they also will feel encouraged to share that memory with anyone who is sitting nearby. If characters choose to throw the paper slip into the fire, those who have heard the story of their grief will have a very vivid visual of the event in their mind’s eye along with feeling the exact pain they went through as well.
Once these memories are shared and characters take a moment to grieve, they will feel significantly better about the past situation that caused them so much pain. This can be temporary or permanent, it’s up to the player.
Although refreshments won’t be provided, Dreamers are encouraged to bring their own. And yes, something adjacent to s’mores can be something characters may bring.
On the morning of the 1st, some dreamers will receive a message from an unknown user.
Who or what from home do you miss the most?
They will feel compelled to respond with a truthful answer, as if their brains had gone into a trance, and before they know it, their response will be there for everyone to see. It cannot be deleted or changed. The user will not respond personally, but you get the sense they are definitely reading.
[ This is an additional network option for characters to interact with. Feel free to add a network prompt into any of your top levels. If you do not want to interact with this prompt, simply assume your character did not get the message. All threads are public unless actively privated by characters. We generally encourage threadjacking and engagement, so feel free to mention if threadjacking is fine with you so that others are aware. Note that the NPC will not be actively responding. ]
Welcome to the labyrinthum TDM! All events are game canon. New characters (invited or not) and old characters alike are welcome to play in it. Existing characters can start their own logs or network posts for the event if they wish to.
New and Old characters are welcome to top level on the TDM. Please state in the header if you are a new or old player! Also, new characters may link their top levels under the new character comment so they are easier to find. Thanks for your cooperation!
New characters will arrive depowered and with only their clothing, and will be given a satchel with a crystal pendant, a communication device, some water and bread and a magic potion. If they drink the potion, they will manifest an elemental, healing or animal transformation ability.
With the exception of Castle Vaeros, characters are free to go as they please, so feel free to place them in any of the locations available on the map.
You can find more information about the game here. Any questions regarding the TDM can go under the comment below. Special thank you to Melissa for the player plot and prompts!
The Kabukimono/Scaramouche | Genshin Impact | current player current character
[makeover]
[Pillow Fight]
[Bonfire]
[Suspicious Message- UN: Username]
[Wildcard]
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Seeming so focused that it doesn't seem to have realized any people were around at the moment.
> Investigate? ]
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He made a b-line right for aforementioned cat, then paused to think. He wasn’t supposed to bring home any more cats… Nanu and mother had said so…
But maybe if he was really sneaky about it they wouldn’t notice!
So he approaches with full confidence and kneels down next to the cat.]
Hello! May I pet you?
[After meeting a cat (it was a fox) that scolded him for not asking first, he made a point to ask all cats before petting them.]
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Lyney was completely unused to being so small, and people really did look like giants while he was like this. It was possible the other boy could help him until he figured out why he'd suddenly had this happen, so he stopped trying to pull along his hat and faced the newcomer.
Perhaps even allowing what could pass for a nod and a small 'Miao!' It was his version of playing friendly like this, so it'd have to do. ]
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So guess who is getting pets… And then scooped up in his arms. Hello new friend.]
Don’t worry, I will take you home and give you lots of food.
…
But please do not get round. We have too many round cats, and it’s not good for cats to be round.
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Followed by squirming, trying to get back to his hat since he couldn't exactly vocalize that. One paw even extending towards it with ears flattened back against his head slightly. ]
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You want me to bring this too?
[He reached down to pick the hat up… It was pretty big, so he probably couldn’t hold it and his new cat friend at the same time.
So he put it in his head. Hmm. New experience unlocked. He sees now why this hat is very important.]
You are a very smart cat, aren’t you? This is a nice hat, I will not leave it behind, now let’s go home?
[Gotta ask to make sure it’s alright of course!]
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Yet... the word home got his attention and he blinked up at the other. Even giving a questioning mrr in response. Not being able to speak like this was truly disadvantageous. He had to hurry and figure out why he couldn't change back yet.
Was it the potion that changed him? Something must have triggered it... but what? ]
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Nanu said I’m not supposed to bring home any more cats, but don’t worry, we’ll just be really sneaky and he won’t know.
[He says wearing the most unsubtle of hats.]
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Ah yes. So incredibly sneaky with the cute kitty and the flashy top hat. Noone would ever suspect a thing.
He relaxed, but shifted just enough to be comfortable while being held like this. Not the best situation here but Lyney knew it was just a matter of sorting this matter out and he was the type to adapt as things progressed, so the path of less resistance here was just to play along for now.
Even following this with nuzzling against the boy for good measure. ]
Pillowfight!
She does slow though, eventually calming with a surefire grin. ]
Hey, c'mon, if you don't fight back it's nowhere near as fun.
((Feel free to let me know if Scaramouch feels off for someone that senses physical form! Or perhaps he seems perfectly normal to her. Who knows! ))
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[He says, still giggling. He hasn’t even bothered to pick up a pillow. But of this human said he should, and if it was anywhere near as fun as being pelted by pillows, he’s all for it.]
((OOC: She absolutely would! He’s mostly hollow, and I doubt the illusion of/synthetic skin would do much to keep her from noticing the puppet joints. Might pick up that there’s some weird zappy gobbltygook inside him but it’s probably more electricity based and so less solid to get a good read on, but enough of it to notice SOMETHING is there. Go ham.
Basically he’s a magic somewhat-wooden hot pocket.))
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[ She spins her pillow around in her hand, grinning, waiting. ]
((Good to know! She's already encountered odd non-humans so this isn't like, a big deal atm but wanted to sort out!
Concerned look... Toph may briefly realize some parts of him are bendable and then be like Nope, not doing that.))no subject
…
Okay give him a minute to giggle, it’s still funny to him. Alright he’s good. He’s got a pillow. He’s armed.
He’s ready.
(He’s not.)
So with tentative uncertain steps he makes his first swing, it’s predictably slow and clumsy, but hey, gold star for effort.]
((ooc: no one tell Azula he’s got free zaps for bending))
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Her head shakes. Waiting for him to stand and then... Pomf- She lets the first one hit her, smiling, completely unphased. ]
Well... it's a start. Have you ever fought before?
[ She holds her pillows up, ready to start a swinging. ]
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[That counts as fighting right? Totally gotta count!]
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Well, try fighting back a bit! C'mon, hit me with your best shot!
[ She gives him another pillow whack, grin wide as ever and waiting for an attack with literally any force behind it. ]
Wildcard
It's across the street in the marketplace that Alhaitham spots him: short, blue-eyed, bowl-cut, the shape of his face certainly that of Nahida's assistant. Even if the way he holds himself is different, the physical appearance matches too exactly.
So, not having currency to purchase with anyway, Alhaitham abandons his curious perusal of otherworldly wears to approach him instead.] So you're here as well.
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Then promptly ignored it because this guy seems nice. He likes this human. Must be a good guy.]
Hello, I’m Kanoa! It’s nice to meet you!
[Said as he gave his new friend the biggest empty-headed smile his round little face could muster]
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Alhaitham's second thought: but he's not Hat Guy. It's as if Hat Guy had his personality inverted and is now being upfront with his name.]
Kanoa. [All right, time to figure out what's going on here.] I'm Alhaitham. I just arrived and I'm looking for someone to answer my questions. Have you been here long?
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[Then he paused to actually think about that. Right, humans felt time differently than he did. So he shook his head to dismiss his first statement.]
I'm sorry, but I am not so good at telling how much time has past, but I believe I have been here long enough to answer questions if you wish.
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That's not actually his first question though.] Is there anything about living in this place that's outside of the norm?
[Jobs, currency, things that Normal Human Society revolves around.]
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[He hadn't needed a reason to be able to tell one day from the next, maybe humans did this because they didn't live for very long? So if he wanted to be human... he should have a calendar and track days? This was good to know.]
I do not... believe so? I have only lived with humans for roughly three summers though. Everyone seems to wake up and work for the most part, just like back in Inazuma.
Oh! There's a large school people can go to as well... but perhaps that is only peculiar to me.
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But then, well, there's the implication he makes that he's not even human. And if he remembered anything about Sumeru, a large school wouldn't be much of a surprise either.]
I see. So before you arrived here you lived in Inazuma?
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[It’s said more to himself than anything, but the conversation moves onward to the topic of home. It was still s touchy subject in summer regards, but even so he still cared deeply for the blacksmiths that took him.]
Yes! I’m from Tatarasuna! Have you heard of it before? Most people here have not.
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