labyrinevents: (Default)
Labyrinthum Events ([personal profile] labyrinevents) wrote in [community profile] buttrinthum2025-05-01 10:11 am
Entry tags:

May 2025 TDM

Garden of Dreams

Whether it be sleep or death, you feel your eyes close, and as your body begins to let go, you see an inky starry nothingness spread out around you. You feel yourself mouth the words, β€œI wish, I wish..” and utter your deepest and darkest desire.

When you regain consciousness, you’ll find you are in an unfamiliar place with no recognition of how you arrived here. You have the clothes on your back, but nothing else. No weapons and if you had a particular superpower, you’ll notice it is missing. All you have is a satchel with a piece of bread, a vial of water, and a potion. The potion could be red, blue or golden. There are no instructions about these potions other than two words: Drink Me.

Will you drink it or not?


Though there is nothing to prove it, you just know you have made a promise, a contract of sorts, with something and someone who remains but a shadow in your memories.

    • πŸ’ Blood Weed is a sharp as razorblades. It grows waist high on a 6'0" tall person in places, but never less than 5" tall overall. Small paths wind through the grass, and those who find themselves waking up near the blood weed will have to carefully navigate through the paths in order to come out without being cut. The cuts themselves are painful, the sensation of pins and needles is accompanied with a burning that reaches deep to the bone. It's not debilitating, not completely, but it will make it harder to escape and more likely a victim will bleed to feed.... the blood weed.

    • 🌸 Witch Hair is a strange plant, soft to the touch and with the scent of marshmallows. If eaten plain it can soothe the ache of blood weed cuts temporarily, but it is far more effective as a medicine when brewed into a potion. The strangest thing about Witch hair is that it only grows at the water's edge, and then weaves over the ground through the blood weed. It's almost as if it is encouraging a sacrifice to save someone else. A cut for a cure. The one side effect of eating the weed raw is that it can give those who ingest it a temporary ability to affect the weather in a small radius around them. Perhaps this too, could be a boon? The effect only lasts a few hours, 48 at most. Maybe there's a way to have fun with it in the meantime?

No matter your adventures in the garden with its many plants, before long you are found by a gaggle of inhabitants from both the City of Stellari and Somnius. They seem excited in general, and excited to see whoever it is they stumble upon without pause. They approach with handkerchiefs of varied colors and wave them about as they take new Dreamer's hands.

"Please, come with us. The games begin soon! You have a team to choose. Don't worry, it'll be exciting!"


The Spirit of Competition

The chaos from last month has settled, leaving a celebration behind in its wake. Officials from Stellari explain that, every year, the city holds a massive event, meant to honor the spirit of competition. This year, they've decided to include Somnius in the competition as well. The crystal-clearing efforts have been fruitful, and slowly but surely, more of Visium is starting to become accessible.

To that end, Dreamers find both Stellari and Somnius transformed, dressed head-to-toe in festival stalls and decorations of red, blue, green, and yellow. Dreamers themselves are all divided into one of four color teams. They are selected automatically, and by traits inherent to their being.

  • Red team candidates are either extremely good, in a moral sense, or extremely bad.
  • Blue team candidates are either extremely emotional or show very little emotion whatsoever.
  • Yellow team candidates are either extremely powerful or extremely weak.
  • Green team candidates are either extremely average or exceptionally special.
A handkerchief of their team's color is magically fastened to every participant, and can only be removed when a game necessitates it, such as capture the flag. It's an important way of identifying who is on what team. You'll want to know who your teammates are, because teammates gain special benefits when interacting, such as increased strength and magical ability. As well as that, people can also communicate telepathically with others from their team for the duration of the event.

By the same token, however, being in close proximity with others who aren't on one's team cause negative effects. Different teams have different effects, depending on their color.

  • Red team members destabilize the emotions of opponents around them.
  • Blue team members bring confusion and disorientation to opponents around them.
  • Yellow team members destabilize magic/abilities of the opponents around them.
  • Green team members bring bad luck to opponents around them.
This is all, of course, in the interest of making the competition more interesting. Each team will also have a home base to work from, with team red's being the Amphitheater of the Mind, team blue's being Lake Termina, team yellow's being the (old) Church of the Moon, and team green's being The Stone Dragon.

For the duration of the festival, teams will meet to face off in various games and challenges, all earning points for their color team. The points are displayed on large scoreboards, stationed over the crystals in both Somnius and Stellari. Ribbons, medals, and trophies are offered as rewards during the celebrations and ceremonies that occur every night for the duration of the event. More than anything, though, the spirit of competition drives everyone, compelling them to dive headfirst into the games and give it their absolute best.

Some of the events are as follows, though pretty much any sport you can think of is offered - even ones one may recognize only from their own worlds.

  • 🀾Dodgeball
  • 🚩 Capture the Flag
  • πŸƒβ€β™€οΈ Relay Races
  • 🏊 A Triathlon
  • πŸ™ˆ Hide & Seek
  • 🫱 Tag
  • πŸͺ’ Tug-o-war
  • πŸ₯‡ Obstacle Courses
  • πŸ”΄ Kickball
  • ❓ Etc.

So, get out there and start battling it out - just not to the death this time!

Living Scavenger Hunt

Perhaps the largest event of all is a scavenger hunt in which the items are other Dreamers. Competitors are given a scroll with a list of descriptions, and are asked to seek out other Dreamers who fit those descriptions, and get a signature from them.

The list is as follows:

  • πŸ”Ž 1. someone who can fly
  • πŸ”Ž 2. someone who has never killed anyone
  • πŸ”Ž 3. someone who has killed more than ten people
  • πŸ”Ž 4. someone who can turn into something other than an animal
  • πŸ”Ž 5. someone who betrayed someone they love
  • πŸ”Ž 6. someone who saved the world
  • πŸ”Ž 7. someone who wants to leave this place
  • πŸ”Ž 8. someone who never wants to leave this place
  • πŸ”Ž 9. someone who sacrificed their powers to Vaeros
  • πŸ”Ž 10. someone who arrived after Vaeros' death
  • πŸ”Ž 11. someone older than 30
  • πŸ”Ž 12. someone younger than 15
  • πŸ”Ž 13. someone who didn't drink their gold/blue/red potion
  • πŸ”Ž 14. someone who has drunk more than one gold/blue/red potion
  • πŸ”Ž 15. someone who has returned to their world, then returned to this place

Dreamers then sign their name next to the descriptor on the competitor's scroll. Magic compels them to be honest when confronted, and to give their signature even if they're unhappy to do so.

There is also a variation of this game, though much smaller in scale. Dreamers draw slips of paper with descriptions written on them, then pass them off to others who match that description. Some of them include:

  • πŸ’– Someone you admire.
  • ❌ Someone you hate.
  • 😱 Someone you're afraid of.
  • πŸ«‚ Someone you trust.
  • 😳 Someone you wish to know better.
  • πŸ˜– Someone you need to apologize to.
  • 😊 Someone you're glad you met here.
  • 😑 Someone you're angry at.
  • 😨 Someone you're worried about.
  • πŸ€• Someone who hurt you.

Dreamers feel compelled to respond honestly, and genuinely give their slip of paper to whoever they think of first, even if it's something they wouldn't normally confess.

Both games last the duration of the festival, the Scavenger Hunt promising a massive amount of cords for anyone who can complete the entire list, as well as a medal.

The Gametime Jubilations

Competitions can't be competitions all the time. Players need rest, the crowds need sustenance. But even though breaks are needed, parties never have to stop. Throughout the month-long Games, there's a Celebration along with it. Both Lumindeas and Stellari as well as Somnius are partaking in the celebration. No matter where dreamers wind up during this celebration, there's not a single location where Natives aren't doing their best to partake in a party that never ends.

The feeling and goodwill that comes with the games and camaraderie is infectious, and even the locals from Somnius are feeling more forgiving of Dreamers than they have in months. They visit Stellari while those who live in Stellari visit Somnius. It's the mingling and shared celebration that simply seems to warm up the town that has so long been alienated by crystal. With the glowing feeling of camaraderie in the air and the collaborative efforts to revive the land of Visium, everywhere seems to be in good spirits.

  • πŸͺ© Dancing and Singing

    There's music in the air and lights that shine on dance floors. It's hard to mistake the purpose of these portions of the celebrations, but everything is a game, even between the organized events. Every dance floor is a setup for a partnered dance competition. The genre is different in each location: romantic slow dancing, upbeat country music for line dancing, pop type music that thunders through the air and vibrates through the floor. The possibilities are endless, but the competition is stiff. Locals are paired with other locals, and dreamers with dreamers and everyone gets into the spirit, sweating and swaying to the music.

    For more organized events there happens to be a cake walk, where dreamers and locals alike are encouraged to participate and win one of the many fruit flavored cakes. Be careful to not land on the same space as a competitor, or you'll both be eliminated and recieve a pie to the face! Don't worry though, towels and a change of clothes MIGHT be offered as consolation prizes.

    For those that don't really feel the dancing beat, there's another way to compete for a little fun. Open mic is provided in some of these dancing locations, with magically powered instruments provided by Seravo himself. A simple request, a song title, and the instruments know the song to be played. Or perhaps in some cases a little poetry might be more someone's speed. In any case, the microphone is ready, the band primed to play.

  • πŸ” Food and Socalizing

    It's a bit of a task to get nourishment as well. There are food stalls installed in both cities, though every one comes with a bit of a game or competition in order to get your delicious sustenance. Those who approach the stalls of different kinds of food will be asked to win a compliment war with the guest next to them before their order will be fulfilled. Offer a compliment before the timer is up to win the competition against your chosen competitor. Each round you only get a certain amount of time to think up a compliment, with each round decreasing until no time is left. It might take several rounds before the attendant of the food stall feels inclined to hand over their delicious creations. Of course, once the game is over a plate or drink will be offered. If you want seconds, however, you're going to have to fork over another win.

    Other ways of getting your tummies filled include participating in eating contests, several of which are set up throughout various locations. Burger eating, hotdog eating, even ice cream and cake or drinks themselves, the varieties of things offered are endless. Lucky dreamers might even find foods that are unique to where they come from. ...if a bit off. Its hard to make things exactly the same when the ingredients might be scarce.

    If you're looking for a spot to relax while eating, there are tables and chairs aplenty. There is one catch, though. In order to sit and eat, one must play. Play what, you ask? Musical chairs. Both Dreamers and locals alike are encouraged to participate in a game of musical chairs with their tablemates, while eating of course. The winner will be given a small ribbon to remember the game by.

Well, perhaps even celebration can all be a competition after all.

OOC

Expand to see our Event Summary Garden of Dreams
  • Dreamers arrive in the enchanted garden, after making a wish in their sleep / at their time of death
  • Blood weed grows, as sharp as razorblades. Dreamers must move through the thickets, avoiding being cut; the cuts are extremely painful.
  • Witch hair also grows, and can be used to heal the cuts from the blood weed. Ingesting it also allows the user to control the weather for a short period of time.
The Spirit of Competition
  • A festival is being thrown across both Visium and Lumindeas, celebrating the spirit of competition.
  • Dreamers are all divided into four color-based teams, red, blue, green, and yellow, depending on certain traits they possess (see section for list - players choose which team their character will be on).
  • Members of the same team can communicate telepathically, and increase each other's physical and magical abilities when they are close.
  • Dreamers will experience negative effects when interacting with members of other teams (see section for list).
  • There are several events for Dreamers to participate in (see section for list), and all feel compelled to compete and give the competition their best effort.
  • Rewards are medals, ribbons, trophies, and sometimes cords.
Living Scavenger Hunt
  • Dreamers are all given a list with descriptions befitting of other Dreamers. They must locate these other Dreamers, and get their signature next to the descriptor they match (see section for list).
  • Dreamers may also participate in a game where they draw a slip of paper with a descriptor on it, and hand that slip of paper to someone that it describes (ie: someone you like; see section for list of suggestions)
  • All feel compelled to be honest in their selections, or if they are confronted
The Gametime Jubilations
  • For the duration of the competition, there is a 24/7 festival, offering games, food, dancing, etc.; in every corner of Visium and Lumindeas, people seem to be participating in this festival.
  • There are various competitions like dance competitions, a cake walk, open mic/karaoke competition, etc.
  • To be served food, Dreamers must engage in a compliment war against each other, offering compliments within a time limit to win enough points to eat. There are also several eating contests (pies, hot dogs, etc.)
  • To sit with your food, you must play musical chairs (while eating)

A note that teams are ICly selected automatically for characters, but OOCly, we will not be assigning teams. Simply choose whichever team you think suits your character best.

Feel free to ask questions underneath the correct header! We also request of current players that most playing with the event happen on the event post so that those looking to TDM have a chance to play in all of the varied games and competitions we have provided! Overflows will be provided when and if needed.

everylife: (68)

[personal profile] everylife 2025-05-16 10:43 pm (UTC)(link)
[ Hermes doesn't curse when he realizes how far he's lagging; he's not the type to do so. But he does mourn for a moment, thinking that Lahabrea will surely get a better time. And while Hermes is not an ambitious man, he'd have liked to give Lahabrea a better challenge.

But here's the thing about the spirit of competition: it's strong. It has moved Hermes; it continues to do so. It drives him to press onward, forward, faster and faster.

So it is that he gathers his stamina, sprints toward the mud pit, takes a flying leap, and lands a respectable distance through the obstacleβ€”albeit with a yelp as mud flies everywhere, splattering him thoroughly as he skids several feet. ]
abyssalflames: (mmm not sure I like that)

[personal profile] abyssalflames 2025-05-20 09:53 pm (UTC)(link)
The spirit of competition is indeed powerful. And though Lahabrea might not think of himself as a man who is much moved by that same spirit, neither can he deny that there's a part of him that very much wants to win.

His own entry into the mud is not nearly as dramatic as Hermes'. For one thing, he cannot bring himself to simply jump in with a flying leap. But enter the mud pit he does all the same, pressing gamely - and stubbornly - forward as best he can even despite the lack of decent footing.

True, Hermes may have won some advantage for himself. But Lahabrea is not yet willing to consider the competition decided. Even if it means pushing on despite all that is yet ranged before them.]
everylife: (as dreamers do)

[personal profile] everylife 2025-05-21 03:23 am (UTC)(link)
[ Hermes slogs through the mud as quickly as he can, taking advantage of his long legs. But between the mud and the monkey bars, he can feel the drain on his stamina. He's built far more for speed than strength, and this is taxing the latter.

The next obstacle presents a challenge for both. It consists of ropes suspended lengthwise over a pool of water: some low, some high. The competitor must walk along a tightrope, keeping their balance by holding onto the higher ropes.

Hermes pauses for just a moment to catch his breath. ]


I must admit, [ he breathes out. ] The water is a temptation.

[ What with all the mud splattered over him.

But that said, he starts toward the ropes, hoping his mud-slick shoes don't slide straight off. ]
abyssalflames: (the hawk-eyed watcher)

[personal profile] abyssalflames 2025-05-22 09:42 pm (UTC)(link)
I will not deny there is some appeal, there.

[This is, however, not something that Lahabrea can't handle. While he could certainly allow himself to fall into the water, neither is there any need. Instead, there's brief gesture and the mud simply washes off of his robes as he calls on the magic that has just recently been returned to him. A courtesy he only does not extend to Hermes on account of that selfsame spirit of competition.

It's only then that he makes for the ropes, reaching out the same sureness he commands the chains of interment with. The path may certainly not be the easiest, no. But he trusts to his strength and stubbornness to see him through all the same.]
everylife: (once in a lullaby)

[personal profile] everylife 2025-05-22 10:29 pm (UTC)(link)
[ Hermes inches his way across on those mud-slick shoes, careful with each placement of his foot. To his credit, he doesn't falter, nor does he fall. But progress is slow, the mud and his own waning strength taking their toll.

Too slow, it turns out. He winds up falling behind Lahabrea…

… But even then, Hermes pushes onward, the spirit of competition refusing to leave him until the bitter end.

Still mud-splattered, he finally finds his feet on solid ground. Then it's just a quick sprint to the finish line, where he'll hear his time and find out whether he or Lahabrea came out on top. ]
abyssalflames: (the proposal has merit)

[personal profile] abyssalflames 2025-05-28 07:40 pm (UTC)(link)
[By the time Hermes arrives, Lahabrea is already waiting patiently at the finish line, which certainly does not bode terribly well. Though it may perhaps mean that there is less surprise for Hermes when the announcement of his time does indeed mean that Lahabrea has come out the winner of this particular game.

Still, do his credit, Lahabrea doesn't actually gloat about it. Instead, there's simply a nod, and then he turns to Hermes.]


Should you wish it, I would be willing to remove such mud as remains.

[An offer he makes as much for the fact that they're no longer directly competing as anything. But still, now that the spirit of competition has passed somewhat, he is willing enough to make the offer.]
everylife: (away above the chimney tops)

[personal profile] everylife 2025-05-30 01:01 am (UTC)(link)
[ The announcement is about as much as Hermes expects. He can't deny a sliver of disappointment. But oddly, he doesn't feel discouraged. Instead, he feels … motivated. Eager to improve and try again some other time.

It's an odd feeling. The spirit of competition still working its magic.

Nodding, he simply (and gratefully) says, ]


Please.

[ Then he holds out his arms slightly at his sides, as if to make it easier for the spell to work. ]
abyssalflames: (stern and serious)

[personal profile] abyssalflames 2025-06-02 09:44 pm (UTC)(link)
[There's a nod in return from Lahabrea. The only real acknowledgement he cares to offer to indicate that he has heard. Instead, he waits until Hermes has gotten himself into position, and then, with another moment of consideration and brief gesture the mud simply falls away, as it had done for Lahabrea earlier.]
everylife: (18)

[personal profile] everylife 2025-06-03 12:28 am (UTC)(link)
You have my thanks.

[ His very, very sincere thanks.

Now cleaned, Hermes offers Lahabrea a small smile. ]


And my congratulations on your win. I hope you enjoyed the competition as much as I.