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TDM #10


Whether it be sleep or death, you feel your eyes close, and as your body begins to let go, you see a barn owl that is flying through the darkness, soon sweeping you across the clouded sky. You feel yourself mouth the words, “I wish, I wish..” and utter your deepest and darkest desire.
When you regain consciousness, you’ll find you are in an unfamiliar place with no recognition of how you arrived here. You have the clothes on your back, but nothing else. No weapons and if you had a particular superpower, you’ll notice it is missing. All you have is a satchel with a piece of bread, a vial of water, and a potion. The potion could be red, blue or golden. There are no instructions about these potions other than two words: Drink Me.
Will you drink it or not?
There is a parchment, handwritten in scrawling, jagged lettering that seems a bit... ominous:
You’re in a garden, surrounded by flowers and plants– most of which you cannot identify. However, there are a few that you can make out: Sunflowers and Hibiscus. You’ll soon find out that being around the Sunflower makes it difficult to pass through the already disorienting garden, even with the light guiding you. Where patches of them grow, even if only waist-high, you cannot pass through them, over them, or even destroy them to get them out of your way. In each grouping that blocks your path, there is one that has a key-shaped opening in the middle of the flower. Maybe the key is nearby? (Spoiler: it's probably under a rock nearby that you forgot to check!) The hibiscus offers an entirely different effect - inhaling the pollen grants you the temporary ability to shoot fireballs out of your hands. But be careful, those fireballs are difficult to control and seem to bounce in random directions no matter how hard you try to aim (cannot be used to destroy the sunflowers). The effect ends once you step out of the garden.

Somnius is once again recovering from a devastating blow. Buildings need to be restored to their former glory and the emotional turmoil of the previous weeks surely needs to be alleviated. What better way to lighten the mood than a little fun for the whole family? A new arcade has appeared in town, beckoning residents with its stone doors set wide open.
With multiple levels, a variety of games and even a snackbar, Appl3 Pi Arcade is sure to be a hit!
Of course, as with everything that ever happens in Somnius, the arcades appearance is not without some complications. For one, playing the games inside might see characters teleported into the machine itself, perfectly pixelated to fit the game they're in. Hope you weren't about to fight the final boss, because now you might be fighting for your life! The good news is, if you die in the game... you don't die in real life and are just popped back out into the arcade again.
Strange things happen outside the arcade too. Walking down the road you might suddenly see a healthbar pop up above someone's head. Are you supposed to fight them? Are they going to fight you? Best to be cautious and reach for any trusty weapons you have just in case. Weapons that have become pixelated and can be pulled seemingly out of nowhere like some kind of hammerspace. They are also prone to breaking and shattering into glimmering pixel pieces (your normal weapons are still intact, don't worry).
Boxes and pots around Somnius are somehow more breakable than usual, smashed open with a single swing of those pixel weapons and producing gold coins! What a shame gold coins aren't the currency here. But if you don't want to destroy more things around Somnius, why not try fishing instead? That seems safe - if not suddenly more difficult with the fishing minigame that popped up in front of you. Quick! Keep the fish icon in the green bar or you'll lose it!
All things considered? It's all relatively harmless fun up until-

Vaeros wakes up. For those new to town, this means nothing. For those that were here for the castle raid? They can rest assured that they're in for a surprise. The Overlord of Visium has finally awoken from his Hyalily induced coma and he is furious. A shout echoes from the castle:
A wave of magical energy sweeps through the town, shaking it to the very core. Miraculously, the destroyed buildings and any remnants of the forest onslaught are gone and returned to their usual state. Perhaps Vaeros shouting was just another tantrum, an empty threat?
Not quite.
The town has been restored, but the locals? They are nowhere to be seen - cowering in their homes and fleeing to the sanctity of the Church of the Moon in hopes of staying out of sight of Vaeros and Dreamers both. The once tame video game effects are now far more intense - monsters from within those games are now rampaging through the town. They seem to shift through buildings, but if they run face first into a Dreamer, they will find them very corporeal and very deadly.
Not only that, but the lines are starting to blur between reality and fiction again, the healthbar above your head flickering in and out, the monsters turning from pixel beasts to real, live animals that roam Somnius - both feral and not. One second you are walking through town, and the next you are stepping onto a platform that starts to break under your weight, demanding you jump to the next platform before you plummet into an odd, multicolored abyss.
And strangest of all is that music coming from the labyrinth, growing louder when you approach and fading out when you move away.
Welcome to the labyrinthum TDM! Characters will arrive depowered and with only their clothing, and will be given a satchel with a crystal pendant, a communication device, some water and bread and a magic potion. If they drink the potion, they will manifest an elemental, healing or animal transformation ability.
With the exception of Castle Vaeros, characters are free to go as they please, so feel free to place them in any of the locations available on the map. Yes, this includes the Labyrinth - though characters will not be able to clear the maze.
You can find more information about the game here. Any questions regarding the TDM can go under the comment below.
dating siiii... nah, option ii
[Said in a very mild, conversational tone of voice. Oh look, huge, hideous monsters, how quaint.]
Do they have any obvious weak spots? And how accurate is that arm of yours?
[Erwin is wearing what could be misconstrued as a BDSM harness but Dolph will probably recognise it as maneuver gear. He finally got his back, and he's aching to use it.]
COWA--I mean ilu
[ he points his cannon. now with his visor activated, his aim is much better. all it takes is a single shot to tear through the flesh of the neck of the rabbid. it screams, hollow and enraged before collapsing. the others also screech loudly. he does a proper scan of them now. ]
The back of the neck. The eyes. I'd start with the latter.
let's be real, Erwin's danger boner makes this one the sexy one
[Erwin crouches, blades in both hands, and waits for Dolph to hit another one in the eyes. As soon as he does, Erwin is zipping away through the air, flinging himself at the back of the rabbid's neck and slicing a neat X shape right on the nape.]
dfgdfg erwin
taking careful aim, dolph gets a shot right between the eyes. plasma is effective for that. it tears through everything like paper — especially flesh. the rabbid's head explodes and it totters before falling down with a crash. ]
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[Maybe he should go talk to The Doctor about some upgrades for his arm.]
Leave some for me!
[He uses the falling rabbid as a launch pad and flings himself towards the next one. His blades don't make its head explode, but it does slowly topple over with Erwin on its shoulder, riding it to the ground.]
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[ but better the slow and large rabbids than the niji six. that would have been a pain. he gives his body a few minutes so he can charge up again. ]
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[Almost a year, actually, since Erwin used his gear, and longer than that since he was able to use it with both arms. While Dolph recharges, Erwin entertains himself zipping around onto the rabbids. He doesn't kill all of them; some he coaxes into moving after him, to see if he can get them to run into each other.]
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[ dolph can't say the same. the fight may be what he knows best, but he never really enjoyed. he never had the blood lust, just the inexorable power to mow people down with a grimness that has yet to be matched. or when he's pissed off, he just goes all out.
he lines the shot and blows up another rabbid's head. ]
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I missed flying. I missed being useful.
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You're always useful.
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[He glances over at Dolph, crouching again to get ready to fly at another rabbid
and escape being vulnerable.]On many levels, I loved being in the Survey Corps.
[And then ziiiiiip, away he goes!]
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Isn't that the kind of world you were fighting for?
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Do you want to go back?
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[Erwin lands next to Dolph again.]
I'd be going back to my death. I'd only have a few hours there before I died.
[He turns his attention to the rabbids, but doesn't take off again, instead fiddling with his blades and gas cannisters.]
It's unfinished. I left everything unfinished.
cw: death
shh. you got what you wanted.
she was right and he hated that. at least he took her with him. ]
. . . What did you want to finish?
cw: murder talk
You're aware that our world is behind walls. My father, when I was very young, speculated that there was an entire world outside the walls. He was murdered for his beliefs.
I... the Survey Corps, we were so close to proving it. So close to proving my father was right the whole time.
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To proving his innocence. And proving you were right to believe in him.
[ he wonders though. ]
Did he care more about his beliefs or for you?
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Me. Of that I have no doubt.
[Where are you going with this, buddy?]
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Then he'd be satisfied. You have a life here and it matters.
1/?
2/?
3/?
4/5
[Don't mind Erwin, he needs to go kill some rabbids with extreme prejudice. Sometimes having some serious Big Feelings will do that to a man, you understand.]
5/5 okay I'm done
Thank you. No one... ever pointed that out before.
lmfao
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