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Labyrinthum Events ([personal profile] labyrinevents) wrote in [community profile] buttrinthum2024-07-20 09:30 am
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TDM #10 OVERFLOW


Arrival / Enchanted Garden

Whether it be sleep or death, you feel your eyes close, and as your body begins to let go, you see a barn owl that is flying through the darkness, soon sweeping you across the clouded sky. You feel yourself mouth the words, “I wish, I wish..” and utter your deepest and darkest desire.

When you regain consciousness, you’ll find you are in an unfamiliar place with no recognition of how you arrived here. You have the clothes on your back, but nothing else. No weapons and if you had a particular superpower, you’ll notice it is missing. All you have is a satchel with a piece of bread, a vial of water, and a potion. The potion could be red, blue or golden. There are no instructions about these potions other than two words: Drink Me.

Will you drink it or not?

There is a parchment, handwritten in scrawling, jagged lettering that seems a bit... ominous:

“Welcome to my Labyrinth. Your CONTRACT is SEALED.”

You’re in a garden, surrounded by flowers and plants– most of which you cannot identify. However, there are a few that you can make out: Sunflowers and Hibiscus. You’ll soon find out that being around the Sunflower makes it difficult to pass through the already disorienting garden, even with the light guiding you. Where patches of them grow, even if only waist-high, you cannot pass through them, over them, or even destroy them to get them out of your way. In each grouping that blocks your path, there is one that has a key-shaped opening in the middle of the flower. Maybe the key is nearby? (Spoiler: it's probably under a rock nearby that you forgot to check!) The hibiscus offers an entirely different effect - inhaling the pollen grants you the temporary ability to shoot fireballs out of your hands. But be careful, those fireballs are difficult to control and seem to bounce in random directions no matter how hard you try to aim (cannot be used to destroy the sunflowers). The effect ends once you step out of the garden.

It's Dangerous to go Alone! Take This.

Somnius is once again recovering from a devastating blow. Buildings need to be restored to their former glory and the emotional turmoil of the previous weeks surely needs to be alleviated. What better way to lighten the mood than a little fun for the whole family? A new arcade has appeared in town, beckoning residents with its stone doors set wide open.

With multiple levels, a variety of games and even a snackbar, Appl3 Pi Arcade is sure to be a hit!

Of course, as with everything that ever happens in Somnius, the arcades appearance is not without some complications. For one, playing the games inside might see characters teleported into the machine itself, perfectly pixelated to fit the game they're in. Hope you weren't about to fight the final boss, because now you might be fighting for your life! The good news is, if you die in the game... you don't die in real life and are just popped back out into the arcade again.

Strange things happen outside the arcade too. Walking down the road you might suddenly see a healthbar pop up above someone's head. Are you supposed to fight them? Are they going to fight you? Best to be cautious and reach for any trusty weapons you have just in case. Weapons that have become pixelated and can be pulled seemingly out of nowhere like some kind of hammerspace. They are also prone to breaking and shattering into glimmering pixel pieces (your normal weapons are still intact, don't worry).

Boxes and pots around Somnius are somehow more breakable than usual, smashed open with a single swing of those pixel weapons and producing gold coins! What a shame gold coins aren't the currency here. But if you don't want to destroy more things around Somnius, why not try fishing instead? That seems safe - if not suddenly more difficult with the fishing minigame that popped up in front of you. Quick! Keep the fish icon in the green bar or you'll lose it!

All things considered? It's all relatively harmless fun up until-

But Enough Talk, Have At You!

Vaeros wakes up. For those new to town, this means nothing. For those that were here for the castle raid? They can rest assured that they're in for a surprise. The Overlord of Visium has finally awoken from his Hyalily induced coma and he is furious. A shout echoes from the castle:

"Did you think you had won, dear Dreamers? Did you think you had bested me? Go, play your games, but know that there is only one winner here, and it is me."

A wave of magical energy sweeps through the town, shaking it to the very core. Miraculously, the destroyed buildings and any remnants of the forest onslaught are gone and returned to their usual state. Perhaps Vaeros shouting was just another tantrum, an empty threat?

Not quite.

The town has been restored, but the locals? They are nowhere to be seen - cowering in their homes and fleeing to the sanctity of the Church of the Moon in hopes of staying out of sight of Vaeros and Dreamers both. The once tame video game effects are now far more intense - monsters from within those games are now rampaging through the town. They seem to shift through buildings, but if they run face first into a Dreamer, they will find them very corporeal and very deadly.

Not only that, but the lines are starting to blur between reality and fiction again, the healthbar above your head flickering in and out, the monsters turning from pixel beasts to real, live animals that roam Somnius - both feral and not. One second you are walking through town, and the next you are stepping onto a platform that starts to break under your weight, demanding you jump to the next platform before you plummet into an odd, multicolored abyss.

And strangest of all is that music coming from the labyrinth, growing louder when you approach and fading out when you move away.

OOC

Welcome to the [community profile] labyrinthum TDM! Characters will arrive depowered and with only their clothing, and will be given a satchel with a crystal pendant, a communication device, some water and bread and a magic potion. If they drink the potion, they will manifest an elemental, healing or animal transformation ability.

With the exception of Castle Vaeros, characters are free to go as they please, so feel free to place them in any of the locations available on the map. Yes, this includes the Labyrinth - though characters will not be able to clear the maze.

You can find more information about the game here. Any questions regarding the TDM can go under the comment below.

belheir: (002)

[personal profile] belheir 2024-08-02 06:26 am (UTC)(link)
Monsters come in all shapes and sizes.

[He knows... He's been bitten by a few Pixies in his time. Whether because they were just frustrated with him or actually meant to try and eat him.]

Bigger doesn't necessarily always mean stronger, after all.
photographists: (009)

[personal profile] photographists 2024-08-03 02:28 am (UTC)(link)
... That's true. A lot of small things are a lot stronger than they look.

( He's learned a lot bout that through books... And dealing with his garden at home, but he knows it's not the same thing at all. )

Dealing with any kind of monsters sounds really scary. I think... anyone who can fight is really brave.
belheir: (039)

[personal profile] belheir 2024-08-03 03:48 am (UTC)(link)
It is pretty scary.

[But the fear of his own death is nothing compared to the fear of losing his friends.]

But sometimes you fight not because you're brave, but because you have to. Sometimes you don't have a choice.
photographists: (ef30da54ed5eb10f0c139081d0eb4689)

cw bullying mention

[personal profile] photographists 2024-08-03 03:52 am (UTC)(link)
How... do you work up the courage to do it when you have to...?

( When he was being bullied back at home, all he could really do is yell for help. He had been too scared to really do anything. And then... he was cornered by a monster recently, too. If someone hadn't stepped in back then, he probably wouldn't have survived. )
belheir: (058)

[personal profile] belheir 2024-08-03 03:56 am (UTC)(link)
[How do you work up the courage to do something like that when you have to? For him, it hadn't even been a second thought. Any demon that had wanted his friends would have had to go through him first, and that was that.]

I guess that depends on the person. For me, it was knowing that if I didn't do something, the people I cared about would get hurt. It's not a healthy mindset, but it boiled down to the fact that I'd rather get myself hurt than let anyone I care about get hurt. For another one of my friends, she fought because she believed it was the right thing to do, to help people who couldn't help themselves.
photographists: (pic#17199113)

[personal profile] photographists 2024-08-03 04:39 am (UTC)(link)
( Basil thinks back to Sunny. When push came to shove, he did what he felt he needed to do to help him. He hadn't thought of the consequences. He wanted to protect him.

...

He still does. )


... I... I understand.

When someone is really important, it... feels like it doesn't matter what happens to you. But... I'm glad that you're alright. ( And he hopes that his friend is, too. )
belheir: (038)

[personal profile] belheir 2024-08-03 04:48 am (UTC)(link)
That's right. It's hard to worry about yourself when the people you care about are in danger. Even if they very likely are of the same mindset as you.

[It's difficult, but he's glad his luck held out long enough to see to it that his friends were safe.]

I hope you don't get put into any more situations where you need to fight. Running away is always the better option when you can do it.

[Then no one has to risk getting hurt.]
photographists: (047)

[personal profile] photographists 2024-08-03 05:03 am (UTC)(link)
( Basil has never had to fight. But, if he had to - he knows he would do whatever he could to keep his friends safe. Even if it means that something happens to him. He's always been like that. )

Sometimes, it can be hard to run away here... But, when someone can-- I think so, too. A lot of people work hard to protect others here, that way it works out in that way.

( All the more reason why he's glad that they ended up going to the lake. After all: )

But, I-I don't want you to get hurt, either. Even if you're used to fighting.

( ... )

Uhm... Sorry... We were going to fish, right...?
belheir: (038)

[personal profile] belheir 2024-08-04 09:26 pm (UTC)(link)
No worries. I make great bait. So if something happens, I'll make sure you can get away. Without fighting, if you're that worried.

[Do you know how many demons wanted a piece of him.

More than he cares to remember, and he's got the scars for it littered across his torso.
]

But you're right, lets focus on something more positive for now. I know you haven't fished before, but do you think there's going to be fishing poles around?

[If not... Maybe they can just chill at the lake! He's down for that too.]
photographists: (BASILANGRY)

[personal profile] photographists 2024-08-05 03:31 am (UTC)(link)
I-I wouldn't want for you to be bait, either...

( If it was Basil's choice, there'd absolutely be no reason for anyone to have to protect him. )

Things have been changing here a lot recently, so... Even though nothing was like that before, we might be able to find some.
belheir: (002)

[personal profile] belheir 2024-08-11 08:12 pm (UTC)(link)
[He won't respond to the fact that Basil doesn't want him to be bait, because that's really irrelevant in the grand scheme of things, isn't it?]

Even if we can't find any, I don't mind relaxing and looking at a lake.

[Seems peaceful!]
photographists: (026)

[personal profile] photographists 2024-08-18 06:13 am (UTC)(link)
It's really pretty, isn't it...?

A little while back, you couldn't look at it without seeing a memory...
belheir: (050)

[personal profile] belheir 2024-08-18 06:45 am (UTC)(link)
Seriously? That sounds pretty annoying. Especially if you have things you don't want to be telling anyone about.

[Or... He assumes that's how that works. Because it seems natural that something like a lake would reflect memories, and isn't that usually how it works in myths? In stories?]
photographists: Goodluck_4444 @ twitter (pic#17352920)

[personal profile] photographists 2024-08-19 12:34 am (UTC)(link)
I... I think some people liked to see their memories. Some can be bad, but... There can be a lot of happy memories to look back on, too.

( He has mixed feelings on what he had seen. It reminded him of his photographs. In a sense, looking back at the lake at that time reminded him of when he had his album. )
belheir: (039)

[personal profile] belheir 2024-08-22 06:39 am (UTC)(link)
[Well, he doesn't disagree, but he's got enough memories jumbling around in his head. He probably doesn't need other people seeing them. Especially with how horrific some could be

But he is curious.
]

Did anyone ever get any memories from past lives?
photographists: (1f17127ee872c735957fd6e7a00cfa3b)

[personal profile] photographists 2024-08-25 02:01 am (UTC)(link)
... Past lives? Are those... really real?

( He isn't saying that he think Kazuya is asking anything strange by any means. The idea is... just something new to him. )
belheir: (058)

[personal profile] belheir 2024-08-25 04:03 am (UTC)(link)
Yeah, they are.

[But he guesses not, in that case.]

Most people don't remember their past lives anyway, since their souls get scrubbed clean of their memories once you die. I think that's what feelings of deja-vu are. Memories that haven't been quite scrubbed hard enough.
photographists: nursefever.dw (3824186 (3))

[personal profile] photographists 2024-08-27 05:14 am (UTC)(link)
... I... I didn't know.

But, does that mean-- that you remember yours?
belheir: (040)

[personal profile] belheir 2024-08-27 05:22 am (UTC)(link)
Every now and again it crops up. Never anything clear, but yeah.

[ He shrugs. ]

My situation is pretty unique though, so I think I have clearer memories than most should.
photographists: (pic#17354778)

[personal profile] photographists 2024-08-27 06:38 pm (UTC)(link)
But, I think it's amazing that you have memories like that... I-I wonder if a past life has anything to do with how we live now.
belheir: (059)

[personal profile] belheir 2024-08-31 07:39 am (UTC)(link)
I don't think so. Maybe some things stay the same, favourite items or animals or foods, but humans are ever changing from one moment to the next. Besides, in my past life I was a shepherd. Can't say I ever thought about raising sheep.
photographists: (pic#17318789)

[personal profile] photographists 2024-08-31 08:25 pm (UTC)(link)
I... think I understand. It's-- people around us that can influence us to like different things.

If-- it wasn't for my old friends, there's a lot of things that would've been different for me before.
belheir: (Default)

[personal profile] belheir 2024-08-31 09:34 pm (UTC)(link)
Exactly. [He nods.] Who knows who you'd be then? Or even who you might be in the future? Maybe there might be something influencing you from a past life, but that isn't necessarily the only reason you may choose or not choose to do something or be friends with someone.
photographists: (pic#17334333)

[personal profile] photographists 2024-09-01 01:36 am (UTC)(link)
... B-Being able to make friends depends on a lot of things. I... It can be hard unless you find someone you can be comfortable with.

( He looks a little tired when he says that. )
belheir: (050)

[personal profile] belheir 2024-09-01 01:38 am (UTC)(link)
Yeah. I have two friends I'm really close to, and would do anything for. Everyone else is kind of... [Hm. How to explain...?]

It's not that I dislike them or we don't get along, but we're just not that close. I wouldn't trust them as completely as I do those two.

[And Yuzu and Atsuro mean the world to him.]

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